What is this?

--'cultureshock' is a game I was thinking about for a while, and started to design how it could work. Of course, the only problem with that is then you want to make it. There's tons more to do to finish it. Sure, it'd be nice to reach the point of getting an engine license and marketing it, but I don't really care to get that far. The fun is in the making not the money. And this is just for personal improvement.

What's the big idea?

--umm... yeah... idea. I can't really go into that because I don't want somebody to steal it. But as you can see, it involves aliens and what-not.

 

main characters

--the alien explorers: perpetrating vile acts of, err, inquiring more about our culture.

a few settings

--the alien mothership: center of ops and lab experimentation.

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--the farm: plant the crops, milk the cows, light the sheep on fire.

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--old town USA: there's always something to do in this little upscale neighborhood, especially for tourists passing through.

other

-some of the animals to be willing participants in... well, let's just call it research.

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--misc.

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--weapons.

--vehicles.